When deciding an app’s orientation, let its human and tech contexts lead the way. While some go for a one-orientation solution, “That’s the way the information wants to be, anyhow,” others say that screen orientation should be determined by the task at hand or people’s preference in hardware form factor. portrait orientation is one inevitable question when designing and/or developing for mobile devices (or any other display that can be rotated). By scaling the image they might overlap the image or may end up too far from the elements in the drawing that they refer to.Landscape vs. Adjustments in size can always be made later by scaling the design with the purple markers around the edge. It is best to think about the optimal size of the tactile diagram before starting the design: a higher level of detail will require a larger design size. However, the design will automatically be extended with extra white space or trimmed of excess empty white space in order to fit the new paper orientation. This way, the size and position of the elements in your design will not change and details will not be lost. When changing the design orientation, the image will not be scaled. By choosing the right orientation, the image can be shown larger, maintaining more detail. Rotating from landscape to portrait or vice versa may give a 30% larger image, which greatly improves the tactile usability.įigure 2. using landscape for wide images and portrait for higher ones) allows for optimal positioning on the paper. Matching the design orientation to the dimensions of the tactile graphic (i.e. A separate image could be used to display leaf details.Īlthough there is a limitation to the size of an image, it is best practice to use as much of the paper as possible. This image shows the shape of a fern branch, but might not contain sufficient tactile detail in the leaves. This will help to control the complexity of the designs.įigure 1. The larger the design therefore, the more detail can be retained when printed with an embosser. On the other hand, the relatively large size of braille dots and the minimal required distance in between dots also limit how much detail can be included. On one hand, the level of detail that can be presented in a tactile graphic is limited due the discriminatory capabilities of the fingertips. The red paper border will indicate the size of the design and the number of sheets. Multiple sheets can be placed in rows and or columns to allow for tactile diagrams of any large size. However, diagrams can be larger than the maximum paper size when an image needs to be enlarged to retain the level of detail in the original image. The maximum size of paper that printers generally can handle is A4, A3, US Letter or Tabloid. TactileView provides several options to control both design and paper size for optimal tactile quality. Creating Graphs with TactileView Software Tutorialįor tactile graphics, the image size has a big influence on tactile usability. Editing Challenging Images with TactileView Tutorial.Creating Tactile Design Based on Imported Image with TactileView Tutorial.DogSim Guide Dog Simulator – Assembly instructions.RouteTactile Tutorial: Map of Dutch Air Traffic Control.TactiPad Tutorial: Map of Dutch Air Traffic Control.TactiPad Drawing Board Manual and accessories.MDA Tutorial: Map of Dutch Air Traffic Control.TactileView Tutorial: Editing challenging images.TactileView Tutorial: Design based on imported image.
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